The fastest-growing tactical shooter esport. Riot Games' VCT (Valorant Champions Tour) runs three regional leagues (Pacific, EMEA, Americas) plus China, capped by the annual VCT Champions world final. 96M carries every VCT match β match winner, map handicap, round handicap and live in-play.
Valorant launched in 2020 as Riot Games' tactical 5v5 shooter β combining CS-style bomb defusal with hero abilities inspired by Overwatch. The competitive scene exploded in 2021 and has only grown since. VCT Champions 2024 peaked at over 1.7 million concurrent viewers, putting it in striking distance of CS and LoL.
The VCT (Valorant Champions Tour) is structured in three partnered regional leagues β VCT Pacific (Asia-Pacific including SEA), VCT EMEA (Europe + Middle East), VCT Americas (North + South America) β plus a separate VCT China circuit. Each season starts with the Kickoff, followed by a 10-week Stage, two international Masters, and finally VCT Champions β the world championship.
Valorant matches are best-of-1, best-of-3, or best-of-5 of 13-round maps (same scoring as CS). Each map features a 2-minute buy phase, heroes selected before the match through the "agent pick" system, and strategic rounds built around plant sites (A, B, and on some maps C).
96M covers every VCT match and most third-party Tier 2 events. Markets include match winner, map winner, correct series score, map handicap, round handicap, pistol round winner, total rounds, and race to 5 rounds.
Typical Valorant Match Markets at 96M
β Match Winner (BO3 / BO5)
β Map Winner (per map)
β Correct Series Score
β Map Handicap (-1.5 / +1.5)
β Round Handicap (-3.5 / +3.5)
β Pistol Round Winner
β Total Rounds Over / Under
β Race to 6 / 10 Rounds
β Overtime Yes / No
β Outright Tournament Winner
The annual world championship. 16 teams from all four partnered leagues compete for the Valorant world title. Held November-December.
Two international Masters events per year (Madrid, Shanghai rotations). Top teams from each regional league qualify. High-stakes cross-regional play.
Asia-Pacific partnered league. Teams from Korea, Japan, SEA, and Oceania. Paper Rex, DRX, Gen.G, T1 all compete here.
European league β historically the deepest region. Fnatic, Team Liquid, FNATIC, NAVI have all been title contenders.
North & South America partnered league. Sentinels, LOUD, NRG and many other top-tier squads compete throughout the year.
Separate partnered league for China. EDG, BLG, Trace, FPX are title contenders. EDG won VCT Champions 2023 β proving Chinese teams can win worlds.
Pick the series winner. BO3 or BO5. Heavy favourites priced 1.30β1.70; upsets common in VCT regional play so underdogs often 2.20+.
Individual map bets. Team strengths vary significantly by map β some teams dominate Ascent but struggle on Sunset. Map-specific research helps.
-3.5 / +3.5 rounds on a given map. Crushing favourites often win maps 13-5 or 13-7 = cover. Useful when match-winner odds are too short.
First round of each half. Winning the pistol typically compounds into 2β3 bonus rounds from economic advantage. Huge impact on map outcome.
Total rounds on a map. Standard line 24.5 or 25.5. Tight matches go 13-11 = 24 rounds. Overtime matches easily clear the line.
Valorant's round-based format is excellent for live betting. Odds update every round. Fast markets for next round winner, race to 6, next pistol.
Each team has 2β3 strong maps and 1β2 bad maps. Veto phase matters. A team forced to play its weakest map often drops it 8-13 β map handicap value.
Valorant agents are map-specific. Teams sometimes force off-meta agent comps that counter opponents. Research recent agent picks before placing map bets.
VCT EMEA is historically the deepest region. VCT Pacific 2nd. At Masters/Champions, factor in regional rank, not just domestic rank.
Valorant rosters change a lot mid-season. Check recent 5 matches for true form. Teams with new roster coming off wins often outperform their pre-roster price.